“Collaborative” means you’ll learn how to creatively solve problems and engage in project activities, management and coordination in both public and private organizations. We’ll help you develop techniques for generating and communicating good ideas, both independently and as part of a team.
“Design” means you’ll graduate with a deep understanding of the process of design. A blend of studio classes, art history, general education and a required minor in one of our design disciplines adds up to well-rounded students who can understand, advocate and facilitate good design wherever they go.
An introduction to the computer as a design tool using the industry standards in page layout and digital illustration, and photo manipulation software, the Adobe Creative Suite. File transport (PDF) and font management software will also be introduced.
Freehand drawing using basic perspective principles and quick sketch techniques.
The "A" side of design focuses on the creative skills inherent to every design discipline. The "B" side focuses on the "business" aspects necessary in creating a sustainable professional practice. This course explores the fundamentals of promotion, business development, and fiscal responsibility necessary to maintaining viable organizations; whether in the form of sole practitioner or incorporated business entities. Understanding the roles of marketing executives, strategic planners, account services, and production personnel as players working together with designers on the final creative deliverable is the key to entering the professional market and differentiate the individual as a "strategic design thinker".
An introduction to the visual and verbal vocabularies of design and color theory as they relate to graphic design.
This introductory course will present the use of image, text, animation, audio, and video in digital media objects such as CD-ROMS and websites. Underlying the introduction to media and media types, the class will focus on the use of the computer as a media development system.
This course will expose students to the various forms of research, analysis, sampling, focus groups, analytics with an emphasis on ethnographic research and the implications on the design process.
To explore the elements, principles and aesthetic concepts integral to three-dimensional design and to consider relationships between concept, process, materials, tools and technical skills. (Students who have earned credit for ARTS 120, 3-D Design, may not use credit earned in KCSF 11 to meet graduation requirements.)
Students will be exposed to the full range of design disciplines, their history of development, how they interact, differ, converge and lead to change in accommodating new needs. Students will explore design principles and processes, including product innovation and development, sustainability, form and function, and discover how design is an asset to the economy and works with business.
An introductory course focused on the issues of sustainability, the environmental, social and economic strategies for design. Discussions will include the impact of sustainability on the future of design and design services, and the opportunities and basis for new markets to meet changing needs.
An interactive and facilitated experience through dialogue and creative expression exploring a range of topics, providing students an exposure to what is dialogue,asking questions, meaningful conversation with those of varying views/opinions. Students will explore impacts of communication on design of professionals, process, and project success. Collaborative-based projects will explore applications of discussions.
From a combination of perceptual psychology and ethnographic research,the student will explore the underlying elements of how we perceive, react and relate to the designed world. The student will consider the physiological and learned behaviors that shape our interactions with the built environment with an emphasis on experiential and emotional design.
Explore the ways we perceive, react, understand and judge our physical and emotional environments. Students will gain an increased awareness and understanding of visual acuity. Inspire students to consider 'seeing' as a method for understanding, gaining new perspectives and problem solving.
Explores the design process and application common to all disciplines as related to business, organizational, and built environments. Using textbooks and case studies this course looks at right and left brain thinking, heuristic thinking, and how we approach different problems. The course will use organizational techniques for gaining systemic insights into complex situations and problems.
Investigates the differences in design needs for a range of environments, products, and communications that provide services; health care, food service, financial, insurances, governmental, and more. Looks at understanding the unique set of constraints and opportunities related to the service industries.
An overview of the different forms of business and organizational structures; profit and non-profit, services, manufacturing, governmental, private, and public partnerships. An exploration of the differences and similarities, their operational methodologies and relationships to design. Discussion of how design innovation impacts business and economic development strategies.
Capstone project, determined in conference with the faculty advisor is to apply the concepts and competencies learned in the Collaborative Design program. The student will engage in an immersive experience/study of a specific area related to culture and societal needs, and present the workin both presentation and thesis formats. Portfolio presentation, (or predetermined equivalent) development, and documentation of the quality and scope of thestudent's work. Effective oral, visual, and written communications is expected.
An interdisciplinary experience providing an applied learning opportunity. Through an engagement with organizations, students will be introduced to all aspects of the project design process, with a focus to 'whole systems design thinking'.
An overview of the Western art tradition from prehistory through the Renaissance using a socio-cultural methodology in a chronological framework. (Students who have earned credit for ARTH 110, Prehistoric through Middle Ages, may not use credit earned in KCAH 111 to meet graduation requirements.)
A survey of Western art from the Baroque to the present, this course will continue building upon the foundation of Western Art I; Prehistoric through the Renaissance, using a socio-cultural methodology in a chronological framework. (Students who have earned credit for ARTH 111, Renaissance through 20th Century, may not use credit earned in KCAH 112 to meet graduation requirements.)
A continuation of the survey Design History from the eighteenth century to the present emphasizing developments in architecture, interiors, furniture, decorative, and fine arts.
An examination of the concept of Modernism and how it is expressed in Western art and architecture from the mid-19th century to the mid-20th century. (Students who have earned credit for ARTH 310, History of Twentieth Century Art, may not use credit earned in KCAH 311.)
An indepth study of fine art and theory from 1960 to the present.
A seminar dealing with select topics in art history, theory, and/or criticism.
An inquiry into the academic expectations, resources, policies, and traditions of college life. Students are challenged to enhance their intellectual potential, understand their academic responsibilities, personal integrity, and appreciate diversity in a framework that develops the critical thinking, learning, and communication skills necessary to contribute successfully to the college's intellectual life. An experiential learning component engages students in the community at large.
Focuses on using writing both to develop critical thinking skills and to express ideas clearly and appropriately according to audience and purpose. Students will engage in a variety of writing modes and will spend a portion of the semester engaging in scholarly research and the documentation of source-based materials. (Students who have earned credit for ENG 150, English I, may not use credit earned in KCHU 120 to meet graduation requirements.)
Presents concepts and develops oral and rhetorical skills appropriate for formal presentations, with emphasis on prepared, extemporaneous, and impromptu speaking. (Students who have earned credit for COMM 121. Fundamentals of Public Speaking, may not use credit earned in KCHU 121 to meet graduation requirements.)
Introduces philosophical thought from ancient times to the present. Topics include ethics, metaphysics, art, religion, politics, and social behavior. (Students who have earned FSU credit for HUMN 115, Introduction to Philosophy, may not use credit earned in KCHU 228 to meet graduation requirements.)
An exploration of the philosophical nature of beauty, art, and taste.
Focuses on the analysis of numerous forms of visual discourse, including their rhetorical effectiveness, impact on audiences, and social/cultural influences.
Through a review of material families, material processing, including material sustainability and innovation strategies, this course will place an emphasis on investigation, research and critical scientific thinking relative to the design brief and problem-solving strategies relative to materials. It will introduce testing methodologies and an introduction to the design brief and problem-solving strategies relative to material choices.
Considers topics such as culture, society, social class, institutions and social change. (Students who have earned FSU credit in SOCY 121, Introduction to Sociology, may not use credit earned in KCSS 242 to meet graduation requirements.)
Download the catalog for the most recent course listings and prerequisites.
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